Pedro and Lukasz from Arqui9 explain their workflow for creating basic materials in 3ds Max, using the color correction and output nodes. (more…) [...]
Read more12 Photoscanned materials to download for free
3D artist Kai Moisch shares 12 photoscanned materials for dirt, cobblestone, sand, rock, wood and carpet. (more…) [...]
Read moreTexture Maps Explained: PBR Workflow
Here's a very handy 10-minute tutorial from Zeracheil on the differences and characteristics of each of the maps that give life to PBR materials. (more…) [...]
Read moreFree Textures XLVII | Mixed
Slovak 3D artist Miloš Belanec gives away 4 amazing texture packs with maps of up to 5K resolution. (more…) [...]
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