Check out Agnieszka Klich's latest video tutorial on how to get better results for your archviz projects by integrating AI with Stable Diffusion. (more…) [...]
Read moreStudio Tour | Vivid Vision
In this new Studio Tour episode, Agnieszka Klich from Arch Viz Artist is visiting Vivid Vision, an Architectural Visualization company based in Wrocław, Poland. (more…) [...]
Read moreWhat’s new in 3ds Max 2024?
Agnieszka Klich explores some of the features in 3ds Max 2024, like a new Boolean modifier, upgrades to the Array modifier and improvements to Editable Poly and Edit Poly modifier. (more…) [...]
Read moreStudio Tour | Play-Time Barcelona
Agnieszka Klich pays a visit to Barcelona based studio Play-Time showing us some of the inner working behind a successful archviz company. (more…) [...]
Read moreContrast in composition
Neil Blevins from ArtOfSoulburn talks about contrast in composition theory, and how to take advantage of it to create visual interest. (more…) [...]
Read moreWhat’s new in V-Ray 5 Update 1
Agnieszka Klich from Arch Viz Artist explores some of the new features included in the latest version of V-Ray 5, Update 1. (more…) [...]
Read moreTurn your 2D images into 3D models
Facebook Reality Labs and the University of Southern California have developed an amazing AI tool capable of converting a single PNG image into a fully working 3D model. Check out the video below from askNK to see how the conversion is [...]
Read moreUnreal Engine 5 revealed!
Epic Games just announced the next version of its game engine, Unreal Engine 5, showing all of its jaw dropping capabilities in an 8 min demo running on a Playstation 5. (more…) [...]
Read moreV-Ray 5 for 3ds Max beta available now
Chaos Group has made available the beta version for V-Ray 5 for 3ds Max, with features such as a redesigned Frame Buffer (VFB2), new Material Library & Browser and new Light Mix and Layer Compositor. (more…) [...]
Read moreTexturing Megascans assets in Mixer
Josh Powers from Quixel gives a thorough look into the 3D texturing features of Mixer, by demonstrating how to re-texturize Megascans assets from start to finish using Mixer. (more…) [...]
Read more