Ejezeta

Inspiration, tutorials and resources for the archviz world!

  • Home
  • News
  • Tutorials
    • 3ds Max
    • After Effects
    • Arnold
    • Blender
    • Cinema 4D
    • Corona
    • Forest Pack
    • FStorm
    • Houdini
    • Lumion
    • Marvelous Designer
    • Maya
    • MODO
    • Mudbox
    • Nuke
    • Octane Render
    • Photoshop
    • Substance Alchemist
    • Substance Designer
    • Substance Painter
    • Tips
    • Unreal Engine
    • VRay
    • ZBrush
  • Resources
    • 3D Models
    • Cutouts
    • HDRI
    • IES Lights
    • Scripts
    • Textures
    • ZBrush
  • Interviews
  • Inspiration
    • Animation
    • Architecture
    • Artist of the Month
    • Cinematics
    • Featured Artist
    • Making Of
    • Reel
    • VFX
    • VR
  • Workshops
  • Contests
  • Contact

Adding depth to your images in 3ds Max

Adding depth to your images in 3ds Max

  • By Ejezeta
  • January 12, 2022
  • 0 Comments

3D artist Agnieszka Klich explains how to add depth and atmosphere to your images using the zDepth path in Corona Renderer and 3ds Max. (more…) [...]

Read more
Photoshop blending modes explained!

Photoshop blending modes explained!

  • By Ejezeta
  • January 10, 2022
  • 0 Comments

In this new tutorial by Jesús Ramírez from PTC you will learn everything there is to know about Photoshop layer blending modes. (more…) [...]

Read more
How to paint light in Photoshop

How to paint light in Photoshop

  • By Ejezeta
  • December 31, 2021
  • 0 Comments

Do you want to know how to paint light in Photoshop using brushes and blending modes? In this video concept artist Redouane Naouri will explain how to do it. (more…) [...]

Read more
How to change the color of an object in Photoshop

How to change the color of an object in Photoshop

  • By Ejezeta
  • December 29, 2021
  • 0 Comments

Jesús Ramírez from PTC shares a different techniques to change the color of different objects in Photoshop using Masks, the Hue/Saturation Layer and Levels. (more…) [...]

Read more
Tips for creating foggy and moody scenes

Tips for creating foggy and moody scenes

  • By Ejezeta
  • December 28, 2021
  • 0 Comments

Adam Zollinger from Learn Arch Viz shares a few tips and tricks for creating foggy and moody scenes using the Environment Fog in 3ds Max and V-Ray. (more…) [...]

Read more
7 Amazing Photoshop masking secrets, tips, and tricks

7 Amazing Photoshop masking secrets, tips, and tricks

  • By Ejezeta
  • December 20, 2021
  • 0 Comments

Jesús Ramírez from PTC reveals 7 extremely useful Photoshop masking secrets, tips and tricks for you to put in practice when working on your images. (more…) [...]

Read more
Adding falling leaves to your scenes

Adding falling leaves to your scenes

  • By Ejezeta
  • December 15, 2021
  • 0 Comments

Another great tutorial by 3D artist Agnieszka Klich, from Arch Viz Artist, this time on how to add falling leaves to your scenes using 3ds Max and Forest Pack Pro. (more…) [...]

Read more
How to fix texture tiling for large areas with V-Ray

How to fix texture tiling for large areas with V-Ray

  • By Ejezeta
  • December 07, 2021
  • 0 Comments

In this tutorial by Saeed Mandegar you will learn how to use V-Ray for 3ds Max and its VRayUVWRandomizer map to make your textures tile seamlessly. (more…) [...]

Read more
Exterior lighting techniques for V-Ray

Exterior lighting techniques for V-Ray

  • By Ejezeta
  • December 04, 2021
  • 0 Comments

The guys at Chaos Group share this 12-min video tutorial with different exterior lighting techniques to try with V-Ray 5 for 3ds Max. (more…) [...]

Read more
Creating realistic ivy in 3ds Max

Creating realistic ivy in 3ds Max

  • By Ejezeta
  • November 30, 2021
  • 0 Comments

Today we leave you with another super useful tutorial by Agnieszka Klich from Arch Viz Artist in which she explains how to create realistic ivy in 3ds Max using GrowFX. (more…) [...]

Read more
1 2 3 4 5 … 102

Follow Us!


Store

Go to store
Copyright © 2022. Ejezeta | Concepción, Chile.