![](https://www.ejezeta.cl/wp-content/uploads/2024/02/camera_matching_in_3ds_max.jpg)
Agnieszka Klich navigates the world of camera matching in 3ds Max, using a photograph for the background, a 3D-scanned environment to project shadows, and a basic building model.
Agnieszka Klich navigates the world of camera matching in 3ds Max, using a photograph for the background, a 3D-scanned environment to project shadows, and a basic building model.