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6 Things to consider if you’re just getting into 3D

6 Things to consider if you’re just getting into 3D

  • By Ejezeta
  • October 21, 2020
  • 0 Comments

Agnieszka Klich talks about 6 things worth considering to save you from hours of pain, specially if you're a beginner or just starting to explore the amazing world of 3D. (more…) [...]

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7 Common archviz mistakes and how to avoid them

7 Common archviz mistakes and how to avoid them

  • By Ejezeta
  • October 01, 2020
  • 0 Comments

Agnieszka Klich shares a few tips on how to avoid 7 of the most common mistakes you can make when you're just getting started into 3D. (more…) [...]

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Polygon tables for better 3D modeling

Polygon tables for better 3D modeling

  • By Ejezeta
  • August 30, 2020
  • 0 Comments

Portuguese 3D artist Pedro Amaro Santos shares this amazingly useful polygon tables with different mesh subdivision and linear stepping methods to improve your modeling skills. (more…) [...]

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7 Common photography mistakes you need to avoid

7 Common photography mistakes you need to avoid

  • By Ejezeta
  • August 10, 2020
  • 0 Comments

This post is not about 3D per se, but it is 3D related, since photography is a very, very important part of the architectural visualization work. (more…) [...]

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More photorealistic renders with chamfered edges

More photorealistic renders with chamfered edges

  • By Ejezeta
  • May 28, 2020
  • 0 Comments

Today we leave you with another great tutorial from Arch Viz Artist, this time on how to improve the realism of your renders by easily chamfering the edges of objects with a couple of cool 3ds Max tricks. (more…) [...]

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The “Location” Trick to Match Colors in Photoshop!

The “Location” Trick to Match Colors in Photoshop!

  • By Ejezeta
  • March 20, 2020
  • 0 Comments

Unmesh Dinda explains how to match the colors of a composite with the help of gradient maps in Photoshop. Very useful for seamlessly blending entourage in post-production. (more…) [...]

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30 Tips on how to make your images better

30 Tips on how to make your images better

  • By Ejezeta
  • March 14, 2020
  • 0 Comments

This weekend we leave you with a link to a really cool post from VWArtclub with a lot of tips on how to make your images better, considering things such as framing, materials, post-production, scaling, lighting and a lot more! [...]

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What architecture software to learn in 2020

What architecture software to learn in 2020

  • By Ejezeta
  • January 20, 2020
  • 0 Comments

A great way to start a new is by setting goals for yourself, and if your goal for 2020 is to learn new skills by exploring new architecture software, this video, by OU Graphics, is definitely for you! (more…) [...]

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Cómo aplicar texturas con perspectiva en Photoshop

Cómo aplicar texturas con perspectiva en Photoshop

  • By Ejezeta
  • September 01, 2019
  • 0 Comments

Unmesh Dinda nos deja este fin de semana con un excelente tip para aplicar texturas sobre superficies con perspectiva de manera sumamamente sencilla en Photoshop. (more…) [...]

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Seleccionar objetos con máscaras de vectores en Photoshop

Seleccionar objetos con máscaras de vectores en Photoshop

  • By Ejezeta
  • August 21, 2019
  • 0 Comments

Jesús Ramírez, de PTC, explica en 3 minutos cómo seleccionar y aislar objetos en Photoshop mediante máscaras editables usando vectores. (more…) [...]

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