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7 Common photography mistakes you need to avoid

7 Common photography mistakes you need to avoid

  • By Ejezeta
  • August 10, 2020
  • 0 Comments

This post is not about 3D per se, but it is 3D related, since photography is a very, very important part of the architectural visualization work. (more…) [...]

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More photorealistic renders with chamfered edges

More photorealistic renders with chamfered edges

  • By Ejezeta
  • May 28, 2020
  • 0 Comments

Today we leave you with another great tutorial from Arch Viz Artist, this time on how to improve the realism of your renders by easily chamfering the edges of objects with a couple of cool 3ds Max tricks. (more…) [...]

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The “Location” Trick to Match Colors in Photoshop!

The “Location” Trick to Match Colors in Photoshop!

  • By Ejezeta
  • March 20, 2020
  • 0 Comments

Unmesh Dinda explains how to match the colors of a composite with the help of gradient maps in Photoshop. Very useful for seamlessly blending entourage in post-production. (more…) [...]

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30 Tips on how to make your images better

30 Tips on how to make your images better

  • By Ejezeta
  • March 14, 2020
  • 0 Comments

This weekend we leave you with a link to a really cool post from VWArtclub with a lot of tips on how to make your images better, considering things such as framing, materials, post-production, scaling, lighting and a lot more! [...]

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What architecture software to learn in 2020

What architecture software to learn in 2020

  • By Ejezeta
  • January 20, 2020
  • 0 Comments

A great way to start a new is by setting goals for yourself, and if your goal for 2020 is to learn new skills by exploring new architecture software, this video, by OU Graphics, is definitely for you! (more…) [...]

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Cómo aplicar texturas con perspectiva en Photoshop

Cómo aplicar texturas con perspectiva en Photoshop

  • By Ejezeta
  • September 01, 2019
  • 0 Comments

Unmesh Dinda nos deja este fin de semana con un excelente tip para aplicar texturas sobre superficies con perspectiva de manera sumamamente sencilla en Photoshop. (more…) [...]

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Seleccionar objetos con máscaras de vectores en Photoshop

Seleccionar objetos con máscaras de vectores en Photoshop

  • By Ejezeta
  • August 21, 2019
  • 0 Comments

Jesús Ramírez, de PTC, explica en 3 minutos cómo seleccionar y aislar objetos en Photoshop mediante máscaras editables usando vectores. (more…) [...]

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El secreto para crear materiales realistas

El secreto para crear materiales realistas

  • By Ejezeta
  • August 19, 2019
  • 0 Comments

Andrey Lebrov aporta con una serie de tips para crear materiales realistas, y además explica para qué sirve cada mapa que les da vida y cómo trabajarlos en Photoshop. (more…) [...]

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Cómo eliminar halos en cielos

Cómo eliminar halos en cielos

  • By Ejezeta
  • June 28, 2019
  • 0 Comments

Unmesh Dinda, de PiXimperfect, nos explica en tan sómo 2 minutos cómo eliminar esos molestos halos de tus cielos con la ayuda de Photoshop. (more…) [...]

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Los principios detrás del funcionamiento de RailClone

Los principios detrás del funcionamiento de RailClone

  • By Ejezeta
  • June 26, 2019
  • 0 Comments

Los desarrolladores detrás de RailClone, iToo Software, comparten esta semana un educativo video donde explican las bases del funcionamiento de este increíble script para 3ds Max. (more…) [...]

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