This post is not about 3D per se, but it is 3D related, since photography is a very, very important part of the architectural visualization work. (more…) [...]
Read moreMore photorealistic renders with chamfered edges
Today we leave you with another great tutorial from Arch Viz Artist, this time on how to improve the realism of your renders by easily chamfering the edges of objects with a couple of cool 3ds Max tricks. (more…) [...]
Read moreThe “Location” Trick to Match Colors in Photoshop!
Unmesh Dinda explains how to match the colors of a composite with the help of gradient maps in Photoshop. Very useful for seamlessly blending entourage in post-production. (more…) [...]
Read more30 Tips on how to make your images better
This weekend we leave you with a link to a really cool post from VWArtclub with a lot of tips on how to make your images better, considering things such as framing, materials, post-production, scaling, lighting and a lot more! [...]
Read moreWhat architecture software to learn in 2020
A great way to start a new is by setting goals for yourself, and if your goal for 2020 is to learn new skills by exploring new architecture software, this video, by OU Graphics, is definitely for you! (more…) [...]
Read moreCómo aplicar texturas con perspectiva en Photoshop
Unmesh Dinda nos deja este fin de semana con un excelente tip para aplicar texturas sobre superficies con perspectiva de manera sumamamente sencilla en Photoshop. (more…) [...]
Read moreSeleccionar objetos con máscaras de vectores en Photoshop
Jesús Ramírez, de PTC, explica en 3 minutos cómo seleccionar y aislar objetos en Photoshop mediante máscaras editables usando vectores. (more…) [...]
Read moreEl secreto para crear materiales realistas
Andrey Lebrov aporta con una serie de tips para crear materiales realistas, y además explica para qué sirve cada mapa que les da vida y cómo trabajarlos en Photoshop. (more…) [...]
Read moreCómo eliminar halos en cielos
Unmesh Dinda, de PiXimperfect, nos explica en tan sómo 2 minutos cómo eliminar esos molestos halos de tus cielos con la ayuda de Photoshop. (more…) [...]
Read moreLos principios detrás del funcionamiento de RailClone
Los desarrolladores detrás de RailClone, iToo Software, comparten esta semana un educativo video donde explican las bases del funcionamiento de este increíble script para 3ds Max. (more…) [...]
Read more