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Taking your 3D textures to the next level with CoronaPattern

Taking your 3D textures to the next level with CoronaPattern

  • By Ejezeta
  • March 27, 2023
  • 0 Comments

Check out our free webinar by VizAcademy UK to discover the power of the CoronaPattern in 3ds Max! (more…) [...]

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Using Forest Pack 8’s Path Distribution effects

Using Forest Pack 8’s Path Distribution effects

  • By Ejezeta
  • March 25, 2023
  • 0 Comments

A quick tutorial by iToo Software on how to use Forest Pack 8's new effects, which can be used to add new features to path distribution mode. (more…) [...]

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Creating realistic dust material in Corona Renderer

Creating realistic dust material in Corona Renderer

  • By Ejezeta
  • March 21, 2023
  • 0 Comments

From Render.courses comes a great method for creating realistic dust material in Corona Renderer by taking advantage of a couple of parameters in the Falloff map. (more…) [...]

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Mirrors – The Beauty of Double Reflections

Mirrors – The Beauty of Double Reflections

  • By Ejezeta
  • March 19, 2023
  • 0 Comments

Vjeko from RenderRam shares a really cool technique for creating realistic mirrors using 3ds Max and Corona Renderer, which can also be replicated in V-Ray. (more…) [...]

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How to set up lights in closed spaces

How to set up lights in closed spaces

  • By Ejezeta
  • March 09, 2023
  • 0 Comments

A new tutorial by Render.courses on how to set up lights in closed spaces, like bathrooms, using 3ds Max and Corona Renderer. (more…) [...]

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Free 3D Models DCLX | Triumph Stag

Free 3D Models DCLX | Triumph Stag

  • By Ejezeta
  • March 04, 2023
  • 0 Comments

Photographer Marc Shephard is giving away this 3D model of a Triumph Stag with all its textures and available in .FBX format. (more…) [...]

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How to create a realistic hanging towel with 3ds Max

How to create a realistic hanging towel with 3ds Max

  • By Ejezeta
  • March 03, 2023
  • 0 Comments

In this tutorial by UK based archviz studio Pikcells, you will learn how to create a realistic hanging towel using 3ds Max, Corona Renderer, Marvelous Designer, ZBrush and Photoshop. (more…) [...]

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Stop rendering dirt masks, make it realtime

Stop rendering dirt masks, make it realtime

  • By Ejezeta
  • February 21, 2023
  • 0 Comments

Vjeko from RenderRam explains how you can use the Data Channel modifier to get some nice super fast procedural dirt masks in 3ds Max. [...]

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Swap objects inside a spline with Forest Pack

Swap objects inside a spline with Forest Pack

  • By Ejezeta
  • February 12, 2023
  • 0 Comments

In this tutorial by iToo Software you will learn how to use the Swap Geometry by Spline effect in Forest Pack to select and swap objects inside a spline. (more…) [...]

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How to create amazing renders every time

How to create amazing renders every time

  • By Ejezeta
  • February 11, 2023
  • 0 Comments

Agnieszka Klich shares 8 things to always have in mind if you'd like to get the best results and create amazing renders every time when working on an archviz project. (more…) [...]

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