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Morph and Loop your cloth simulations in 3ds Max

Morph and Loop your cloth simulations in 3ds Max

  • By Ejezeta
  • April 23, 2023
  • 0 Comments

Mike Wojcieszczyk, from VizAcademy UK, teaches us how to use the Morph and Point Cache modifiers in 3ds Max to simulate different types of cloths. (more…) [...]

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How to create a sherpa/boucle material in 3ds Max

How to create a sherpa/boucle material in 3ds Max

  • By Ejezeta
  • April 22, 2023
  • 0 Comments

Vjeko from RenderRam shares a quick and easy way for creating a sherpa/boucle like material using 3ds Max and FStorm Render. (more…) [...]

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Turbo-fast modeling with the new Boolean Modifier

Turbo-fast modeling with the new Boolean Modifier

  • By Ejezeta
  • April 21, 2023
  • 0 Comments

In this video, Agnieszka Klich from Arch Viz Artist explains some of the features of the new Boolean modifier introduced in the latest version of 3ds Max. (more…) [...]

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Procedural mud shader with V-Ray

Procedural mud shader with V-Ray

  • By Ejezeta
  • April 20, 2023
  • 0 Comments

3D Artist Jonas Noell explains how to create realistic and procedural mud shader and apply it to a truck using 3ds Max and V-Ray. (more…) [...]

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How to create a 360 panorama in 3ds Max

How to create a 360 panorama in 3ds Max

  • By Ejezeta
  • April 18, 2023
  • 0 Comments

In this new video tutorial by Render.courses, you will learn how to create a 360 panorama in 3ds Max using Corona Render. (more…) [...]

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Creating different objects with cloth simulation in 3ds Max

Creating different objects with cloth simulation in 3ds Max

  • By Ejezeta
  • April 16, 2023
  • 0 Comments

In this video by VizAcademy UK, you'll learn how to create realistic cloth simulations using 3ds Max's powerful cloth simulation tools. (more…) [...]

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Wind animation for trees with GrowFX

Wind animation for trees with GrowFX

  • By Ejezeta
  • April 13, 2023
  • 0 Comments

A quick tutorial by Agnieszka Klich from Arch Viz Artist on how to add a wind animation to a tree model using the GrowFX plugin in 3ds Max. (more…) [...]

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Tips to achieve more realistic renders

Tips to achieve more realistic renders

  • By Ejezeta
  • April 11, 2023
  • 0 Comments

A short video from Render.courses with a few tips on camera positioning, lighting and the use of references to achieve more realistic renders. (more…) [...]

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How to create fingerprints material

How to create fingerprints material

  • By Ejezeta
  • April 06, 2023
  • 0 Comments

In this tutorial by Render.courses you'll learn how to create realistic fingerprints material using Corona Renderer in 3ds Max. (more…) [...]

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Fast interior details that make or break any render

Fast interior details that make or break any render

  • By Ejezeta
  • April 04, 2023
  • 0 Comments

In this new tutorial RenderRam shares 5 super fast and useful interior tips and tricks that will give that extra kick to your interior renders! (more…) [...]

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