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4 Hidden Features in 3ds Max Revealed by Vjekoslav Kiraly

4 Hidden Features in 3ds Max Revealed by Vjekoslav Kiraly

  • By Ejezeta
  • March 16, 2025
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In Volume 17 of "Known Unknown Depths of 3ds Max," expert Vjekoslav Kiraly from RenderRam shares four helpful, hidden tools in 3ds Max. (more…) [...]

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Bringing the spirit of adventure to life!

Bringing the spirit of adventure to life!

  • By Ejezeta
  • February 26, 2025
  • 0 Comments

Georgian archviz artist Michael Khachaturyan, from Michael Archviz Studio, presents the Making Of for his latest project: Bringing the spirit of adventure to life! (more…) [...]

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Back To Basics: Introduction To 3ds Max | Part 6

Back To Basics: Introduction To 3ds Max | Part 6

  • By Ejezeta
  • February 20, 2025
  • 0 Comments

Want to speed up your 3ds Max modeling workflow? Vjeko from RenderRam is here to help with a deep dive into essential precision tools that can transform the way you work. (more…) [...]

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3ds Max scripts that could save you a lot of time

3ds Max scripts that could save you a lot of time

  • By Ejezeta
  • February 17, 2025
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Vjeko from RenderRam shares 5 awesome 3ds Max scripts that will help you save a lot of time when working on your next project. (more…) [...]

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How to create perforated panels in 3ds Max

How to create perforated panels in 3ds Max

  • By Ejezeta
  • January 25, 2025
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Adán Martin explains how to create customizable perforated panels in 3ds Max, controled by a map for defining the openness or closure of the holes. (more…) [...]

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Back To Basics: Introduction To 3ds Max | Part 5

Back To Basics: Introduction To 3ds Max | Part 5

  • By Ejezeta
  • January 23, 2025
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Vjeko from RenderRam shows you how to create materials, apply textures, and set up realistic lighting in 3ds Max using Corona Renderer. (more…) [...]

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Say goodbye to reflection issues in 3D scanning

Say goodbye to reflection issues in 3D scanning

  • By Ejezeta
  • January 01, 2025
  • 0 Comments

Discover how Vjeko transforms simple 3D scans into near-perfect 3D models using just a smartphone and a surprising secret—a can of spray. Here's everything you need to know to elevate your 3D scanning game! (more…) [...]

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Known unknown depths of 3ds Max

Known unknown depths of 3ds Max

  • By Ejezeta
  • December 18, 2024
  • 0 Comments

Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas in 3ds Max with this new tutorial by Vjeko from RenderRam. (more…) [...]

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Back To Basics: Introduction To 3ds Max | Part 4

Back To Basics: Introduction To 3ds Max | Part 4

  • By Ejezeta
  • December 08, 2024
  • 0 Comments

Vjeko presents part 4 of his introduction to 3ds Max series, and in this new episode you will discover how to model objects using splines. (more…) [...]

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Modeling on curved surfaces in 3ds Max

Modeling on curved surfaces in 3ds Max

  • By Ejezeta
  • November 27, 2024
  • 0 Comments

Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful tutorial by Vjekoslav Kiraly from RenderRam. (more…) [...]

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