![](https://www.ejezeta.cl/wp-content/uploads/2020/02/How-to-create-wet-surfaces-with-VrayDistanceText.jpg)
Adán Martin goes beyond the basics with this very insightful tutorial on how to simulate wet surfaces when a material is in contact with water, using VrayDistanceTex in 3ds Max.
The video is in Spanish but you will get everything from just watching :)