Vjekoslav Kiraly from RenderRam introduces Generative Fill AI, a new feature in Photoshop Beta that allows artists to create large textures and shares a few tips on how to make the most out of it. (more…) [...]
Read moreFree Textures | Kolumba Bricks
3D Artist Nicolai Becker is giving away this high resolution PBR texture inspired by the Petersen Tegl Kolumba brick. (more…) [...]
Read moreFree Textures | Wood Floor & Concrete
From Materials of the World comes this high quality couple of textures for an oak wood chevron floor and a cracked concrete floor. (more…) [...]
Read more5 Free quartz agglomerate textures
Belarusian archviz studio RV Design is giving away 5 high quality 4K quartz agglomerate textures for you to use in your projects. (more…) [...]
Read moreFree Textures | Plywood
3D Artist Nicolai Becker has just released a great collection of wood textures with Oak boards (rustic and new), spruce boards, plywood sheets and walnut veneers. (more…) [...]
Read moreDownload more than 1.200 free textures
Take a look at the "Free" section from LotPixel.com, where you will find tons of textures to create materials like concrete, bricks, stone, carpet, wood, marble and more. Source: CGTricks [...]
Read moreFree Textures | Scanned Stone Walls
Spanish 3D Artist David Chumilla is giving away this small collection with 4 different kinds of 4K scanned stone walls textures. (more…) [...]
Read moreFree Textures LV | Wood
VizPeople is giving away a new collection of textures, with 3 different kinds of wood panels and 1 of planks. (more…) [...]
Read moreFree Textures LIV | Concrete
Archviz specialist Nicolai Becker is giving away one of the assets from his new textures pack, with different variations of concrete and images of up to 18K. (more…) [...]
Read moreBest Websites to Download Textures (Part 2)
Agnieszka Klich from Arch Viz Artist presents the second part of her video in which she shares a few more of her favorite websites to download high quality textures. If you missed the first part of this series, you can watch it here. [...]
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