Join 3D artist Vjekoslav Kiraly from RenderRam as he explains some of the differences, advantages and disadvantages between translucency and SSS (subsurface scattering). (more…) [...]
Read moreHow to create realistic material for curtains in 3ds Max
Unlock the secrets of creating lifelike curtains in 3ds Max and FStorm alongside Vjeko from RenderRam. This tutorial offers expert techniques, guiding you through the process for realistic, virtual drapery that captures every detail. (more…) [...]
Read more10 3ds Max tips and tricks you MUST know
Dagmara Kowalik's 10 expert tips are your ticket to a redefined 3ds Max workflow. These insights introduce a focused edge to project development, ensuring a seamless and refined experience for 3D artists at every stage. (more…) [...]
Read moreCamera matching in 3ds Max
Agnieszka Klich navigates the world of camera matching in 3ds Max, using a photograph for the background, a 3D-scanned environment to project shadows, and a basic building model. (more…) [...]
Read moreModeling complex geometry on curved surfaces
Vjeko has come back with another cool tutorial! This time, he shows us how to make fancy shapes on curved surfaces, using a sneaker as an example. Check it out! (more…) [...]
Read moreA UVW Map feature no one knew existed
Vjeko unveils a remarkable feature within 3ds Max's UVW Map modifier, known as Acquire—an undiscovered gem that, I'm certain, only a handful have explored or even knew existed. (more…) [...]
Read moreHow to simulate tire marks on asphalt with VRay
Adán Martin is back, and this time, he's unlocking the secrets to simulate lifelike tire marks (or drift marks) on asphalt in 3ds Max and VRay, using both geometry and maps. (more…) [...]
Read moreKnown unknown depths of 3ds Max
Join 3D artist Vjekoslav Kiraly from RenderRam in a new video where he uncovers 6 hidden features in 3ds Max that will help you improve your workflow. (more…) [...]
Read moreHow to model a procedural winter landscape
The iToo Software team has just released a winter-themed tutorial in which they explain how to model a procedural landscape with a water stream using 3ds Max and Forest Pack. (more…) [...]
Read moreBending plant leaves in 3ds Max
Dive deep into the world of 3ds Max in this video by Vjeko in which you will discover how to use the new Conform Modifier to bend plant leaves as they are pressed against a wall. (more…) [...]
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