En un nuevo capítulo de preguntas y respuestas para ZBrush Joseph Drust aborda temas como, cómo convertir un boceto 2.5D en un modelo 3D, de qué manera relajar UV’s usando la herramienta UV Master, cómo proyectar sólo el contenido generado con polypaint sobre una nueva malla utilizando la función “Project All”, y finalmente, cómo hacer para extraer un solo polygroup desde una subtool subdividida.
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