Los desarrolladores de Unity comparten los siguientes videos con una muestra de lo que traerá la versión 5.3, explorando el uso del nuevo sistema para reflexiones más realistas, SSRR (Screen-Space Raytraced Reflections), ideal para visualización arquitectónica de interiores, acortando la brecha con motores gráficos como Unreal Engine o CryEngine.
Fuente: Unity3D
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Unity siempre Innovando
muy bueno, pero creo que unity esta un paso atras de UE