Categories: ResourcesScripts

Scripts para 3ds Max | Grass Generator 1.5

 

Midge Sinnaeve, de The Mantissa, lanza una nueva actualización de su script para 3d Max, Grass Generator (v 1.5).

Grass Generator permite generar y distribuir  áreas de césped de manera sumamente rápida, siguiento la geometría de ciertos objetos, difuminando las hojas según un mapa, e incluyendo la opción para separar materiales por ID.

 

 

Además, y de manera complementaria, Midge presenta PFlow2Proxy (v 0.1), una pequeña aplicación para distribuir bloques de geometría utilizando Particle Flow.

 

 

Haz click aquí para descargar ambos plugins.

 

Fuente: CGRecord

Ejezeta

View Comments

Recent Posts

Beautiful daylight interior with 3ds Max & Corona Renderer

Join Agnieszka Klich in this comprehensive tutorial, where you'll learn how to craft a stunning…

6 days ago

How to make windows with weathered glass

Vjeko from RenderRam outlines his process for achieving a realistic, weathered glass effect on windows…

7 days ago

Enhance your renders with Artificial Intelligence

Adán Martin explains how to use Artificial Intelligence with Stable Diffusion and ControlNet to enhance…

1 week ago

Realistic hedge and ivy with Corona Scatter

Mike Wojcieszczyk from VizAcademy UK dives deep into how to create realistic hedge and ivy…

4 weeks ago

Known unknown depths of 3ds Max

Vjeko Kiraly presents 5 commonly unknown features of 3ds Max: Modifier-Based Space Warps, Area To…

4 weeks ago

Translucency vs SSS

Join 3D artist Vjekoslav Kiraly from RenderRam as he explains some of the differences, advantages…

1 month ago