In this presentation by Pedro Fernandes from Arqui9 you'll learn about 5 important aspects to consider when inserting people cutouts in post-production. (more…) [...]
Read morePainting light with the Inverse Curve technique
Unmesh Dinda from PiXimperfect shares a very powerful technique for accurately blending subjects into your composites using curves. (more…) [...]
Read moreRemove objects from complex perspectives
A very handy tutorial from Unmesh Dinda to learn how to remove objects from complex perspectives using the Vanishing Point Filter in Photoshop. (more…) [...]
Read moreHow to fix perspective distortion in Photoshop
Jesús Ramírez from PTC explains how use the latest version of Photoshop to easily fix the perspective distortion of your images with the Camera Raw Filter. (more…) [...]
Read moreHow to use the puppet warp tool in Photoshop
Jesús Ramírez from PTC explains how to use the puppet warp tool in Photoshop to change the pose of your cutouts for post-production. (more…) [...]
Read more10 Cloudy skies to download for free
Danish 3D artist Nichlas Boysen shares this pack with 10 images of cloudy skies to download for free. (more…) [...]
Read more10 Photoshop tips and tricks to create perfect cutouts
Jesús Ramírez from PTC shares 10 amazing Photoshop secrets, tips and tricks to mask backgrounds and create your own perfect cutouts. (more…) [...]
Read moreResize an image without stretching it in Photoshop
A new tutorial from PTC on how to resize an image in Photoshop without stretching it using the smart Content-Aware Scale tool. (more…) [...]
Read moreAdvanced color matching process in Photoshop
In this tutorial from PiXimperfect you'll learn all the steps of photo compositing and manipulation to color match a subject to a background in Photoshop. (more…) [...]
Read moreHow to modify the color of a wood texture
A very common problem for artists trying to create realistic wood materials is having to find a good texture that is of the exact same grain and color as the one you are looking for in a reference. (more…) [...]
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