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Modeling a cushion in 3ds Max

Modeling a cushion in 3ds Max

  • By Ejezeta
  • September 11, 2021
  • 0 Comments

Learn Arch Viz's Adam Zollinger shares this 10 min tutorial on how to model a cushion for an armchair using different poly modeling techniques in 3ds Max. (more…) [...]

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Pattern selection in 3ds Max

Pattern selection in 3ds Max

  • By Ejezeta
  • September 05, 2021
  • 0 Comments

Discover how to make different kinds of complex selections in 3ds Max using patterns with this new tutorial by Arrimus 3D. (more…) [...]

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Unwrapping your 3D models in 3ds Max

Unwrapping your 3D models in 3ds Max

  • By Ejezeta
  • August 29, 2021
  • 0 Comments

Adam Zollinger from Learn Arch Viz shares this step-by-step tutorial on how to unwrap a 3D model of an armchair using the Unwrap UVW modifier and UV Editor in 3ds Max. (more…) [...]

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How to change the topology of details

How to change the topology of details

  • By Ejezeta
  • August 27, 2021
  • 0 Comments

A great video tutorial by Arrimus 3D on how to change the direction of the topology for certain details, both in 3ds Max and Blender. (more…) [...]

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Smart Extrude in 3ds Max 2022

Smart Extrude in 3ds Max 2022

  • By Ejezeta
  • July 27, 2021
  • 0 Comments

A tips and tricks video by Arrimus 3D showing off some of the new capabilities behind the Smart Extrude implementation in 3ds Max 2022. (more…) [...]

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Scripts for 3ds Max | PolyDamage 1.5

Scripts for 3ds Max | PolyDamage 1.5

  • By Ejezeta
  • July 20, 2021
  • 0 Comments

PolyDesign has just released a new version of PolyDamage, its 3ds Max script aimed at adding damage to your 3D models. (more…) [...]

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Multi-level Conform to fix geometry

Multi-level Conform to fix geometry

  • By Ejezeta
  • June 12, 2021
  • 0 Comments

This weekend we share with you a quick tip video by Arrimus 3D on how to fix messed up geometry in 3ds Max by using Conform. (more…) [...]

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Scripts for 3ds Max | UnChamfer Pro

Scripts for 3ds Max | UnChamfer Pro

  • By Ejezeta
  • June 09, 2021
  • 0 Comments

UnChamfer Pro is a script for 3ds Max , developed by PolyHertz, that allows you to automatically revert back chamfered geometry to its original state. (more…) [...]

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Modeling an apartment with 3ds Max 2022

Modeling an apartment with 3ds Max 2022

  • By Ejezeta
  • April 06, 2021
  • 0 Comments

Agnieszka Klich from Arch Viz Artist shows how much easier it is to model an apartment, with its walls, doors, windows and ceiling, using the new modeling features of 3ds Max 2022. (more…) [...]

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How to model a straw parasol in 3ds Max

How to model a straw parasol in 3ds Max

  • By Ejezeta
  • March 13, 2021
  • 0 Comments

Brazilian 3D artist Ander Alencar shares his workflow for modeling and rendering a straw parasol using 3ds Max's Hair & Fur modifier and Corona Renderer. (more…) [...]

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