Materials

Translucency vs SSS

Join 3D artist Vjekoslav Kiraly from RenderRam as he explains some of the differences, advantages and disadvantages between translucency and…

1 month ago

How to create realistic material for curtains in 3ds Max

Unlock the secrets of creating lifelike curtains in 3ds Max and FStorm alongside Vjeko from RenderRam. This tutorial offers expert…

2 months ago

How to simulate tire marks on asphalt with VRay

Adán Martin is back, and this time, he's unlocking the secrets to simulate lifelike tire marks (or drift marks) on…

3 months ago

Creating realistic snow material with V-Ray for 3ds Max

Unlock your creative potential in V-Ray for 3ds Max with Chaos as they expertly walk you through crafting a realistic…

6 months ago

52 Fingerprint alphas

3D Artist Joost Vanhoutte is giving away 52 very detailed fingerprint alphas to add an extra quota of realism to…

6 months ago

3D Exterior modeling and rendering step by step

In this tutorial by 3D Corner we are going to learn how to model an exterior scene with 3ds Max,…

8 months ago

Creating procedural water puddles shader

In this tutorial by 3D artist Jonas Noell, we will learn how to build a procedural water puddles shader with…

8 months ago

Advanced Wood material in 3ds Max

Adán Martin, from 3DCollective, explains how make the most out of the Advanced Wood system in 3ds Max to create…

12 months ago

How to create sherpa/boucle material in 3ds Max

Vjeko from RenderRam shares a quick and easy way for creating a sherpa/boucle like material using 3ds Max and FStorm…

1 year ago

Procedural mud shader with V-Ray

3D Artist Jonas Noell explains how to create realistic and procedural mud shader and apply it to a truck using…

1 year ago