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Scripts for 3ds Max | UVPackmaster

The team at Glukoz has recently announced that its UV packing engine UVPackmaster is now compatible with 3DS Max.



This script is a new multi-threaded modifier written in C++  that takes advantage of CUDA-enabled GPUs for packing UV’s, and can also perform some operations on the CPU and GPU at the same time.


Source: CGPress

Ejezeta

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