Scripts

Scripts for 3ds Max | Loop Regularizer

Loop Regularizer is a 3ds Max script that rearranges loops in regular n-gons and works with edge loops on planar and curved surfaces.

The tool is accessed through the right-click quad menu of editable poly objects when in edge, border or polygon sub-object mode.

You can get the tool here.

Ejezeta

Recent Posts

Beautiful daylight interior with 3ds Max & Corona Renderer

Join Agnieszka Klich in this comprehensive tutorial, where you'll learn how to craft a stunning…

6 days ago

How to make windows with weathered glass

Vjeko from RenderRam outlines his process for achieving a realistic, weathered glass effect on windows…

7 days ago

Enhance your renders with Artificial Intelligence

Adán Martin explains how to use Artificial Intelligence with Stable Diffusion and ControlNet to enhance…

1 week ago

Realistic hedge and ivy with Corona Scatter

Mike Wojcieszczyk from VizAcademy UK dives deep into how to create realistic hedge and ivy…

4 weeks ago

Known unknown depths of 3ds Max

Vjeko Kiraly presents 5 commonly unknown features of 3ds Max: Modifier-Based Space Warps, Area To…

4 weeks ago

Translucency vs SSS

Join 3D artist Vjekoslav Kiraly from RenderRam as he explains some of the differences, advantages…

1 month ago