Michael R. Eudy, profesor de los programas de Media Arts & Animation/Game Art & Design en el Instituto de Arte de Dallas, presenta este video tutorial en el que explica un método bastante sencillo, pero sumamente efectivo, para crear muros revestidos en piedra con la ayuda de la herramienta para generar topología de 3ds Max.
Join Agnieszka Klich in this comprehensive tutorial, where you'll learn how to craft a stunning…
Vjeko from RenderRam outlines his process for achieving a realistic, weathered glass effect on windows…
Adán Martin explains how to use Artificial Intelligence with Stable Diffusion and ControlNet to enhance…
Mike Wojcieszczyk from VizAcademy UK dives deep into how to create realistic hedge and ivy…
Vjeko Kiraly presents 5 commonly unknown features of 3ds Max: Modifier-Based Space Warps, Area To…
Join 3D artist Vjekoslav Kiraly from RenderRam as he explains some of the differences, advantages…