El equipo de Corona Renderer ha publicado la primera de una serie de entrevistas que pretende dar luces sobre cómo trabajan los principales estudios y artistas del mundo del 3D a nivel global.
Es por ello que para dar comienzo a esta genial iniciativa han conversado con los chicos de The Boundary, proyecto co-fundado por Henry Goss y Peter Guthrie.
Join Agnieszka Klich in this comprehensive tutorial, where you'll learn how to craft a stunning…
Vjeko from RenderRam outlines his process for achieving a realistic, weathered glass effect on windows…
Adán Martin explains how to use Artificial Intelligence with Stable Diffusion and ControlNet to enhance…
Mike Wojcieszczyk from VizAcademy UK dives deep into how to create realistic hedge and ivy…
Vjeko Kiraly presents 5 commonly unknown features of 3ds Max: Modifier-Based Space Warps, Area To…
Join 3D artist Vjekoslav Kiraly from RenderRam as he explains some of the differences, advantages…