Categories: BlenderTutorials

Por qué y cómo usar soportes de cámara para animación 3D

 

Jonathan Lampel, de BlenderHD, comparte algunas opiniones sobre las ventajas de utilizar soportes de cámara para animación 3D.

Los soportes permiten un mayor control de las cámaras, lo que se traduce en movimientos más naturales y realistas para cada toma.

 

 

Si quieres, puedes descargar los archivos utilizados en este tutoriales en el siguiente enlace: http://www.blenderhd.com/tutorial/why-and-how-to-use-a-camera-rig/ 

Ejezeta

Recent Posts

Beautiful daylight interior with 3ds Max & Corona Renderer

Join Agnieszka Klich in this comprehensive tutorial, where you'll learn how to craft a stunning…

1 week ago

How to make windows with weathered glass

Vjeko from RenderRam outlines his process for achieving a realistic, weathered glass effect on windows…

2 weeks ago

Enhance your renders with Artificial Intelligence

Adán Martin explains how to use Artificial Intelligence with Stable Diffusion and ControlNet to enhance…

2 weeks ago

Realistic hedge and ivy with Corona Scatter

Mike Wojcieszczyk from VizAcademy UK dives deep into how to create realistic hedge and ivy…

4 weeks ago

Known unknown depths of 3ds Max

Vjeko Kiraly presents 5 commonly unknown features of 3ds Max: Modifier-Based Space Warps, Area To…

1 month ago

Translucency vs SSS

Join 3D artist Vjekoslav Kiraly from RenderRam as he explains some of the differences, advantages…

1 month ago