Categories: 3ds MaxTutorials

Cómo simular el impacto de gotas sobre agua en 3ds Max

 

John Anderson y Tyler Jordan, de Ragdoll Studio, presentan este tutorial donde nos enseñan a simular (y animar) el efecto de ondulación que producen las gotas al impactar sobre la superficie del agua.

Los programas utilizados en este ejercicio son 3ds Max y After Effects.

 

 

Si no tienes After Effects puedes descargar los mapas alpha utilizados en este tutorial en los siguiente enlaces (debes presionar la pestaña “Download” al costado derecho, bajo el video):

 

Fuente: iamag

Ejezeta

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