Vladislav Bodyul comparte su modificador “Create Holes” para 3ds Max 2016, que permite crear perforaciones a partir de vértices en prácticamente cualquier tipo de geometría, en caras planas o curvas, y hasta en esquinas.
Revisa el video a continuación para más detalles.
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Fuente: Evermotion
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sirve para 3ds max 2015?