Categories: ResourcesScripts

Scripts para 3ds Max | DebrisMaker 2

 

Aaron Dabelow lanza DebrisMaker 2, un script para 3ds Max que genera geometría procesal a partir de 19 tipos de objetos primitivos, o módulos: ladrillo, metal corrugado, cristales, gemas, copos de nieve, hierba, gravilla, hojas, leña, astillas, meteoritos, piedra obsidiana, palomas, tablas, ramas, piedra de río, arenisca, fragmentos metálicos y piedra pizarra.

 

 

Lo mejor de todo es que es totalmente gratis!

 

 

Puedes descargarlo, y echarle un vistazo a todas sus funciones, aquí.

 

Fuente: Grant Warwick

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