A continuación te presentamos un video tutorial de Paul Fatkins, donde muestra cómo trabajar con el catálogo de modificadores en 3ds Max, y de qué manera utilizar algunas de las graphite modeling tools, junto otros modifiers básicos, para crear formas rápidas y estructuras conceptuales de alto nivel de complejidad.
Échale un vistazo!
Fuente: CGRecord
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