Steve James es un artista 3D especializado en modelación y pintura digital de rostros.
Te recomendamos revisar su blog, donde encontrarás el portafolio completo con sus trabajos.
El video que te dejamos a continuación es un timelapse que muestra todo el proceso de creación de un busto femenino en Zbrush.
Join Agnieszka Klich in this comprehensive tutorial, where you'll learn how to craft a stunning…
Vjeko from RenderRam outlines his process for achieving a realistic, weathered glass effect on windows…
Adán Martin explains how to use Artificial Intelligence with Stable Diffusion and ControlNet to enhance…
Mike Wojcieszczyk from VizAcademy UK dives deep into how to create realistic hedge and ivy…
Vjeko Kiraly presents 5 commonly unknown features of 3ds Max: Modifier-Based Space Warps, Area To…
Join 3D artist Vjekoslav Kiraly from RenderRam as he explains some of the differences, advantages…